Introduction
The keyboard is one of those things that is essential to computer gaming, and computer use in general. Find the perfect one for your needs at https://qwertybro.com. Could you imagine trying to type with the mouse? Or the number of buttons that would be required on a mouse to allow for movement *and* shooting in a First Person Shooter? The good news is that keyboard interaction, thanks to GLUT, is an extremely easy thing to handle. I am going to look at 2 different GLUT methods for key presses, one for when a key is first pressed, and one for when a key is released. I will then be showing how to do some key buffering to allow multiple key presses at once.
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